You'll find a fair number of titles in the sniper games genre, with Clear Vision taking the format very seriously and titles like Sift Head giving an equally incredible but slightly more tongue-in-cheek interpretation of the shooting game style. Sniper Assassin is another one of the great series of sniper games that gives you something to be excited about. There have been a considerable number of these games, and Sniper Assassin: Final is the culmination of the series' greatness in a game that does its predecessors justice and gives fans exactly what they were hoping for. In this game, there have been a considerable number of deaths of colleagues and friends, and it's time for revenge in the shape of a bullet fired from a long-range gun.
Fans of the series won't be surprised to see that the game's format hasn't changed one bit from the Sniper Assassin norm. You are still dealt out missions in a fairly rigid and inflexible style, with a brief of the target/general objective being issued before each mission. The first-person format obviously persists, as does viewing the level through the limited viewpoint of your sniper rifle's scope. You simply use the mouse to aim, the leftmost mouse button to fire, Z to zoom in, and X to zoom out.
Your missions consist of variations around the theme of shooting your sniper rifle at a variety of targets, both directly and also by using the surrounding objects and environment to your advantage. One mission requires you to shoot the power cables feeding an enemy compound for example, and you also have to shoot the wooden chock behind a truck's wheels in order to get to roll to a position that provides you with cover so that you can eliminate all of the guards in view without them being alerted to your presence. Because of this variety, Sniper Assassin: Final isn't simply restricted to repeatedly shooting at people in the same way. The missions can be truly challenging, often requiring a little bit of thought and implementation of different strategies in order to prosper in them.
The restricted scope view can occasionally be a little irritating, but this is by no means a new feature/restriction, and is one that really cannot be avoided in most online sniper games. The scoping system doesn't really have the intelligence of one of the game's competitors, Clear Vision 5, which actually has an aiming system that is distance and wind dependant, whereas Sniper Assassin's approach has always been a little simpler with an easy aim-and-shoot policy, with a little zooming in and out here and there to facilitate your aiming a little.
So, Sniper Assassin 5 by no means pushes boundaries in terms of the genre or even the series, but it is still an extremely entertaining sequel that is illustrated in the distinctive stick-figure style with missions that will entertain and challenge in equal amounts.